Set in my ongoing setting of Tharn, the players are exploring the reasons why the previous civilization along the Desker River vanished, and more importantly, how to prevent it from happening again. Epic battles, dungeon exploration, diplomacy and adventure are all part of the search for answers.
Evil is emerging, looking for inroads into areas long deserted by all. What outside influences are behind the current influx of gnolls, drow and others into the region? Is it tied to the appearance of portals from any number of planes appearing across the landscape?
NOTE: Much of the Adventure Log is currently taken from my campaign notes made to play from. Details may vary, and not all treasures have been found or identified. I am cleaning these up as time permits.